I have been using your Wiimote Library for quite awhile now, since version 1.2.0.0, and I have been keeping it up-to-date. But ever since I updated to version 1.5 (I'm not on 1.5.2) I have noticed my games lagging considerably. I tracked it down to the rumble functions. When I comment out the calls to make the Wiimote rumble my FPS receives a very serious hit.
Is there something special with the rumble functions that I should be aware of? I'm am not continually calling the rumble function, it's right beside my create bullet code which happens only once per button press.
Could it by any chance be my blue tooth adapter that is slow in sending the signal to the Wiimote? I only ask because the rumble function seems to be the only function that sends data back to the Wiimote, the rest are simply retrieving the data sent by it. But then again, why would sending that data slow down my processor?
Thanks,
~Quinn