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raw IR coord limits.

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gl.tter Posted: Tue, Jul 17 2007 6:04 PM

My Wiimote never reports raw IR coords larger than 1016 x 760.

Does that tally with everyone else?

gl.tter - author of WiiYourself! (native C++ wiimote library based on Brian's)
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Interesting...everything states it's a 1024x768 CCD, yet it's off by 8 on each axis for the max.  Weird.
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gl.tter replied on Tue, Jul 17 2007 6:21 PM

Are you seeing the same?  My guess is they use the outside 4 pixels on each side to aid in identifying which dot it's looking at (from the dot velocity as it comes into view).

gl.tter - author of WiiYourself! (native C++ wiimote library based on Brian's)
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gl.tter replied on Tue, Jul 17 2007 6:23 PM
... actually it's out by 7 pixels (zero-based).  Odd.
gl.tter - author of WiiYourself! (native C++ wiimote library based on Brian's)
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Just tested here and I'm seeing the same thing as you.  It looks like the code is correct as per the data format on wiibrew.org, though.  Weird.
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gl.tter replied on Thu, Jul 19 2007 7:52 PM
Might be normal - maybe those pixels are used for dot ID - or maybe they're just unreliable and masked out.
gl.tter - author of WiiYourself! (native C++ wiimote library based on Brian's)
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