BrianPeek.com
A Compendium of Random Uselessness

WiimoteLib current function list

rated by 0 users
This post has 1 Reply | 1 Follower

Posted: Sat, Jul 4 2009 4:28 AM

Do you know any function list of WiimoteLib like this page?

http://wiiyourself.gl.tter.org/

[YES]

-multiple Wiimotes support
-Nunchuks, Classic Controllers
-Guitar Hero peripheral
-battery status
-buttons

-acceleration

-IR (4 dots)

-triggers

-joysticks  (with deadzones)
-supports polling or callbacks

[No]

-estimates orientation  (including Pitch and Roll)
 -can set LEDs & rumble  (with optional async duration)
-(experimental) speaker support  (square wave & sample playback!)


Limitations:
-only runs on Windows

Possibility:

-.NET full compatibility (C#,VB,C++/CLI)

[I'm not sure]

-supports all Bluetooth stacks (auto-detects output method)
-(with reliable connections)
-detects connection loss / breaks.
-threaded to multitask smoothly
-extensive debug output.

 

Thanks in advance,

Akihiko

 

Top 10 Contributor
Male
Posts 1,335

I've never written one, but here's an update to yours:

Anonymous:

[YES]

-multiple Wiimotes support
-Nunchuks, Classic Controllers
-Guitar Hero peripheral
-battery status
-buttons

-acceleration

-IR (4 dots)

-triggers

-joysticks  (with deadzones)
-supports polling or callbacks

[No]

-estimates orientation  (including Pitch and Roll)

The accelerometers can be used to determine pitch and roll
 -can set LEDs & rumble  (with optional async duration)

You can set LEDs and Rumble with my lib, but it doesn't do a timer which is what I believe the "async duration" means.


-(experimental) speaker support  (square wave & sample playback!)


Limitations:
-only runs on Windows

Possibility:

-.NET full compatibility (C#,VB,C++/CLI)

It's certainly C#/VB compatible, and I think you (or was it someone else?) got it to work with C++/CLI?

[I'm not sure]

-supports all Bluetooth stacks (auto-detects output method)

We both use the same methods for determining Bluetooth stack support, so this should be in YES


-(with reliable connections)
-detects connection loss / breaks.

Mine, not so gracefully.  :)
-threaded to multitask smoothly

WiimoteLib is multithreaded and async for communication to/from the Wiimote
-extensive debug output.

The WiimoteTester app provides full debug output for all supported functionality

 

Thanks in advance,

Akihiko

 

Page 1 of 1 (2 items) | RSS