Visual Studio Live! - Orlando

Posted December 1, 2011 12:59 PM Categories: .NET | Events | Multi-touch | VSLive Orlando | Windows Phone | XNA

imageI will be speaking at Visual Studio Live! in Orlando this December 5-9.  The conference is a full 5 day event and there’s still time to register!  The two sessions I’m presenting are:

TH2 - XNA Games for Windows Phone 7
Date: Thursday, December 8, 2011
Time: 8:00 AM – 9:15 AM 
Level: Introductory to Intermediate

You have Silverlight on Windows Phone 7 under control, but what about XNA? If you're looking to create a more advanced game with better performance than Silverlight, XNA is the platform for you. In this session, developers will learn how to build an XNA game targeted for Windows Phone 7. The basics of the platform will be demonstrated while building a simple Space Invaders-type game that would be Marketplace acceptable. Specifically, this session will cover how to deal with user input, play sound effects and music, display animated 2D graphics, and how to create a game that's ready to be sold on the Marketplace.

TH12 - Multi-touch Madness!
Date: Thursday, December 8, 2011 
Time: 11:00 AM – 12:15 PM 
Level: Introductory to Intermediate

Multi-touch technology is popping up everywhere, most recently in Windows 7 and various .NET technologies. Windows 7 has been designed from the ground-up with multi-touch in mind, and the newest versions of WPF and Silverlight are multi-touch capable as well. In this session I will take you through the 4 biggest areas of Microsoft multi-touch technology: Windows 7, WPF 4, Silverlight, and Surface, including the forthcoming Surface Toolkit for Windows Touch. You will learn how to make your applications multi-touch aware and capable using each of these platforms, how to handle gestures and manipulations properly across platforms, and learn where multi-touch is heading in the future with regard to Microsoft development.

We will also be playing another round of Developer Duel on Wednesday night during the Wild Wednesday event.  Join us for the event and have a chance to win fabulous prizes while playing a game similar to one you’ve seen on TV for the past 30 years…

Get more information on the conference at:

Hope to see you all there!

MJPEG Decoder v1.1

Posted May 8, 2011 1:25 AM Categories: C# | Coding4Fun | MJPEG | Silverlight | Windows Phone | WPF | XNA

A quick update to my Motion JPEG Decoder is now available at CodePlex.  Version 1.1 adds the ability to specify username/password credentials for cameras that require a login.  For example:

MjpegDecoder _mjpeg;

_mjpeg = new MjpegDecoder();
_mjpeg.FrameReady += mjpeg_FrameReady;

_mjpeg.ParseStream(new Uri("http://192.168.2.200/img/video.mjpeg"), "user", "password");

As always, questions/comments welcome.  Enjoy!

MJPEG Decoder

Posted February 10, 2011 9:12 AM Categories: .NET | Coding4Fun | Hardware | MIX10 | Silverlight | Windows Phone | WPF | XNA

209653324My latest article and library is now live on the brand new Coding4Fun site, now on Channel 9, and over at CodePlex.  This project allows you to very easily decode a MJPEG (Motion JPEG) stream from a network camera (or any other source) into a consumable type for WinForms, WPF, Silverlight, XNA and Windows Phone 7 (both Silverlight and XNA).

The MJPEG Decoder library started life as a project for the t-shirt cannon built for the MIX10 keynote.  The original plan was to have an IP camera attached to the robot for a real-time video stream from the bot's perspective, but the feature wound up being cut for time, and due to some issues rendering the video on the very early Windows Phone 7 tools.  The library has been sitting around a while, has gone through several rewrites and now supports almost every platform I can think of.  With the new Coding4Fun up and running, it was time to polish it off and get it posted.

Take a look at the article, download the binaries and source, and let me know how it works!

Visual Studio Live! - Las Vegas

Posted February 9, 2011 4:11 PM Categories: .NET | XNA | Events | Multi-touch | VSLive Vegas | Windows Phone

VSLLV11_Speak_VLSPK24I will be speaking at Visual Studio Live! in Las Vegas this April 18-22.  The conference this year is being held at the Rio All Suites Hotel and Casino (to quote Penn Jillette directly) and is a full 5 day event.  The two sessions I’m presenting are:

TH1 - Multi-touch Madness!
Date: Thursday, April 21, 2011
Time: 8:00 AM - 9:15 AM
Level: Introductory to Intermediate

Multi-touch technology is popping up everywhere, most recently in Windows 7 and various .NET technologies. Windows 7 has been designed from the ground-up with multi-touch in mind, and the newest versions of WPF and Silverlight are multi-touch capable as well. In this session I will take you through the 4 biggest areas of Microsoft multi-touch technology: Windows 7, WPF 4, Silverlight, and Surface, including the forthcoming Surface Toolkit for Windows Touch. You will learn how to make your applications multi-touch aware and capable using each of these platforms, how to handle gestures and manipulations properly across platforms, and learn where multi-touch is heading in the future with regard to Microsoft development.

TH16 - XNA Games for Windows Phone 7
Date: Thursday, April 21, 2011
Time: 1:30 PM – 2:45 PM
Level: Introductory to Intermediate

You have Silverlight on Windows Phone 7 under control, but what about XNA? If you're looking to create a more advanced game with better performance than Silverlight, XNA is the platform for you. In this session, developers will learn how to build an XNA game targeted for Windows Phone 7. The basics of the platform will be demonstrated while building a simple Space Invaders-type game that would be Marketplace acceptable. Specifically, this session will cover how to deal with user input, play sound effects and music, display animated 2D graphics, and how to create a game that's ready to be sold on the Marketplace.

If you register by March 23rd and use code VLSPK24, you can save a pile of cash!  This code will provide you with the all-access Best Value Conference Package for just $1,495, a savings of $400.00 off the standard price of $1,895!

  Get more information on the conference at:

Hope to see you all there!

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