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Status of Wii MotionPlus Support for WiimoteLib
Brian and Dan on .NET Rocks!
WiimoteLib v1.7 Released
Hanselminutes Podcast
WiiEarthVR Article and Source Code Posted
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Status of Wii MotionPlus Support for WiimoteLib
Ok, I get about 10 emails a day on this, so I figure a status update is in order. The Wii MotionPlus extension for the Wiimote was released last week. Since then, I and others have been working to figure out how the device works. Unfortunately...
Published
Fri, Jun 19 2009 1:43 PM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Hardware
Brian and Dan on .NET Rocks!
This week, Dan Fernandez and I had the opportunity to be on the .NET Rocks! show with Richard and Carl. We spent some time chatting about our Coding4Fun book (available at fine booksellers everywhere!) and several extremely interesting projects...
Published
Fri, Feb 6 2009 1:47 AM
by
Brian Peek
Filed under:
Personal
,
.NET
,
Coding4Fun
,
Wiimote
,
Coding4Fun Book
WiimoteLib v1.7 Released
I have just put up the latest version of WiimoteLib at CodePlex . The changes for this release are: v1.7.0.0 Writing registers is now properly waiting for the Wiimote to reply before continuing...this removes all of the Thread.Sleep() calls and...
Published
Mon, Jan 19 2009 6:57 AM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Microsoft Robotics Studio
,
Hardware
Hanselminutes Podcast
At the very last minute before Scott left for Africa , Dan Fernandez and I were able to do a quick episode of Hanselminutes to promote our book . Have a listen to learn a bit more about our book, the projects it contains, how they were developed...
Published
Sun, Dec 7 2008 2:29 PM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Events
,
Coding4Fun Book
WiiEarthVR Article and Source Code Posted
I previously talked about my WiiEarthVR project shown at PDC project, and now I have posted the article for the application up at the Coding4Fun site. Full source code is available. You’ll need some hardware to make this go, namely a Wiimote...
Published
Fri, Nov 14 2008 4:32 AM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Virtual Earth
,
Hardware
WiimoteLib v1.6 Released
A new version of my managed Wiimote library for .NET has been released. You can find version 1.6 up at CodePlex now. The changes are as follows: v1.6.0.0 Added "center of gravity" calculation to the Wii Fit Balance Board (thanks...
Published
Thu, Nov 13 2008 5:56 PM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Hardware
TL39: Coding4Fun: Windows Presentation Foundation Animation, YouTube, iTunes, Twitter, and Nintendo's Wiimote
Well, PDC2008 is over. I had a lot of fun, met a ton of interesting and fun people, and learned about a lot of exciting new technologies. I hope to make it back out there next year. Our PDC2008 session video has been posted up at Channel 9...
Published
Fri, Oct 31 2008 4:14 PM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Events
,
Virtual Earth
,
Coding4Fun Book
,
PDC2008
WiiEarthVR at PDC
Update 1/20/09: Here’s a vid from Channel9 showing the WiiEarthVR project: Time to talk a little bit about my PDC demo… About a year ago, I wrote an application to control Virtual Earth 3D with the Wiimote named WiiEarth and a corresponding Coding4Fun...
Published
Fri, Oct 24 2008 2:40 AM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Virtual Earth
,
Hardware
,
PDC2008
PDC2008
Anyone heading out to PDC2008 this year? I will be in attendance with (hopefully!) a new Wiimote project and perhaps a few old ones as well. More details on that when the project is a tiny bit further. We will also be giving away a free...
Published
Wed, Oct 15 2008 3:43 AM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
Events
,
Coding4Fun Book
,
Hardware
,
PDC2008
A Few New WiimoteLib Applications
I’ve received information on a few spiffy Wiimote projects using my Managed Wiimote Library in the last couple weeks that everyone should check out… Wiimote Tracking System Using 3 Wiimotes by Nikolai This project uses 2 Wiimotes as cameras and a 3rd...
Published
Wed, Oct 15 2008 2:54 AM
by
Brian Peek
Filed under:
.NET
,
Wiimote
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