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I’ve been doing some Windows Mobile development with the .NET Compact Framework recently and ran into a scenario where I needed the device to be in “full power” mode at all times with the back-light on. The device is constantly powered, so battery...
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I have been selected to present two sessions at VSLive! New York this September. Here are the abstracts: Title: Creating a Simple 2D Game Using XNA Game Studio to Run on a PC, Xbox 360 or Microsoft Zune Date/Time: Wednesday, September 10th at 3...
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Sorry for all of the previous confusion. Version 1.5.2 is now up at CodePlex. This release now has the Wii Fit Balance Board working for everyone who has tried it. Please let me know if you have any issues with it. The changes...
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UPDATE 2: Sorry, but I've removed this release from CodePlex. It's just too buggy (though it continues to work just fine for me). Look for version 1.5.2 very soon... UPDATE: It appears some people are still having issues with this build as well due to...
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I’m really cranking out the releases these days. Today I have released WiimoteLib v1.5 at CodePlex . The big news is that the Wii Fit Balance Board is now supported. The balance board is simply a very heavy piece of plastic with 4 weight...
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In an effort to put out more frequent builds with fewer changes, I’ve released WiimoteLib v1.4 to CodePlex . This release contains the single most requested feature: multiple Wiimote support. I’m very interested to hear bug reports and...
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The book I am co-authoring with Dan Fernandez for O'Reilly , currently titled " 10 Coding4Fun Projects with .NET for Programmers, Hobbyists, and Game Developers ", is already up for sale at Amazon! I'm trying not to be a totally shameless shill, but this...
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Time for another WiimoteLib release! You'll find the new version in the usual place at CodePlex . What's new you ask? Why, check out this list: All projects updated to Visual Studio 2008 format SetReportType contains an overload taking a new IRSensitivity...
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I did an episode of the .NET Rocks show last month which debuted today on the site. Now, instead of only reading my idiotic ramblings, you can actually listen to my idiotic ramblings. Lucky you! Anyway, the show is a discussion on 64-bit development with...
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The Nintendo Wiimote is getting some very mainstream attention lately. I was interviewed several weeks ago by Christopher Flavelle from Newsweek magazine for a story on developers using the Wiimote for uses other than playing games with their Wii console...
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