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WiiEarth -- Wiimote Interface for Virtual Earth

Long time no blog.

My latest article is up at Coding4Fun.  This time I created a Wiimote interface for Virtual Earth 3D.  You can now drive around Virtual Earth like you're playing a first-person shooter on the Wii.  I think it's fun.  Hopefully you will too.  Here is a video of the demo in motion:

As always, full source code provided.  Give it a try and let me know what you think!

Additionally, I'll have a new version of my Wiimote library up in the next day or three.  Check back for more details...

Published Oct 18 2007, 06:40 AM by Brian Peek

Comments

 

Elvis in Vegas said:

Gotta love that starting point

November 1, 2007 1:43 AM
 

Matt said:

You, sir, are pretty amazing.

Also, the link to Virtual Earth 3D goes to http://maps.life.com instead of http://maps.live.com :)

November 29, 2007 1:02 PM
 

Coulterish said:

Now I want a Wii and to learn how to program so I can play with you guys.

As Matt said, you are pretty amazing.

January 9, 2008 1:20 AM

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About Brian Peek

Brian is a Microsoft C# MVP who has been actively developing in .NET since its early betas in 2000, and who has been developing solutions using Microsoft technologies and platforms for even longer. Along with .NET, Brian is particularly skilled in the languages of C, C++ and assembly language for a variety of CPUs. He is also well-versed in a wide variety of technologies including web development, document imaging, GIS, graphics, game development, and hardware interfacing. Brian has a strong background in developing applications for the health-care industry, as well as developing solutions for portable devices, such as tablet PCs and PDAs. Additionally, Brian has co-authored the book "Debugging ASP.NET" published by New Riders, and is currently co-authoring a book titled "10 Coding4Fun Projects with .NET for Programmers, Hobbyists, and Game Developers" to be published by O'Reilly in late 2008. Brian also writes for MSDN's Coding4Fun website, contributing articles on a monthly basis.
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